B
Evidence Grade B
Graded
accuracy verified by the review judge
Safe to Cite
Dated
87%
87% -- second screen usage rate for Sports fans (2018)
87% of sports fans use a second screen during a match.
Attribution:
View source
Lighthouse Research Team
Last verified:
·
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Source verified
Evidence graded
Value
87%
Unit
Percentage
Data Vintage
2018
Entity
Evidence Quality
B
Strong, reliable evidence
Sourced from a well-regarded research firm or industry leader with transparent methodology and a reasonably large sample.
Single source - not yet corroborated
Score breakdown
Extraction
75
Source Trust
60
Citation Chain
20
Independence
30
Methodology
45
Freshness
95
Source
Sports Business Institute
Primary
Tier B
https://www.app-scoop.com/blog/sports-apps-reasons-for-the-sports-industry-to-go-mobile ↗
Source Article
Reasons for sports apps to become popular
Original Research
Sports Business Institute
· Original study ↗
Methodology
Cited from Sports Business Institute
Methodology documented
Segmentation
Industrymarketing
Cite this stat
Plain Text
Sports fans: 87% second screen usage rate. Source: Sports Business Institute (2018). Via Lighthouse Intelligence -- https://lighthousedata.io/data/sports-fans-second-screening
HTML Embed
<blockquote cite="https://lighthousedata.io/data/sports-fans-second-screening" style="border-left:3px solid #2563eb;padding:12px 16px;margin:16px 0;font-family:system-ui,sans-serif;background:#f0f4ff;"><strong>87%</strong> -- second screen usage rate for Sports fans<br><small>Source: Sports Business Institute (2018) · <a href="https://lighthousedata.io/data/sports-fans-second-screening" target="_blank" rel="noopener">Lighthouse Intelligence</a></small></blockquote>
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