B Evidence Grade B Graded accuracy verified by the review judge Safe to Cite Dated

87%

87% -- second screen usage rate for Sports fans (2018)

2018  · Sports Business Institute

87% of sports fans use a second screen during a match.

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Attribution: Sports Business Institute View source
Lighthouse Research Team
Last verified:  ·  How we verify data →
Source verified Evidence graded
Value
87%
Unit
Percentage
Data Vintage
2018
Entity
Sports fans
B
Strong, reliable evidence

Sourced from a well-regarded research firm or industry leader with transparent methodology and a reasonably large sample.

61/100 confidence

Single source - not yet corroborated

Extraction
75
Source Trust
60
Citation Chain
20
Independence
30
Methodology
45
Freshness
95
Sports Business Institute Primary Tier B
https://www.app-scoop.com/blog/sports-apps-reasons-for-the-sports-industry-to-go-mobile ↗
Confidence: 53/100 Vintage: 2018 Channel: Common Crawl
Source Article
Reasons for sports apps to become popular
Original Research
Sports Business Institute · Original study ↗

Cited from Sports Business Institute

Methodology documented
Industrymarketing
Plain Text
Sports fans: 87% second screen usage rate. Source: Sports Business Institute (2018). Via Lighthouse Intelligence -- https://lighthousedata.io/data/sports-fans-second-screening
HTML Embed
<blockquote cite="https://lighthousedata.io/data/sports-fans-second-screening" style="border-left:3px solid #2563eb;padding:12px 16px;margin:16px 0;font-family:system-ui,sans-serif;background:#f0f4ff;"><strong>87%</strong> -- second screen usage rate for Sports fans<br><small>Source: Sports Business Institute (2018) · <a href="https://lighthousedata.io/data/sports-fans-second-screening" target="_blank" rel="noopener">Lighthouse Intelligence</a></small></blockquote>
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