B Evidence Grade B Safe to Cite Current

$0.70

$0.70 -- cost per mille for United States Startups (2026)

2026  · segwise.ai

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Attribution: segwise.ai View source
Lighthouse Research Team
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Source verified Evidence graded
Value
$0.70
Unit
Currency Usd
Data Vintage
2026
Entity
United States Startups
B
Strong, reliable evidence

Sourced from a well-regarded research firm or industry leader with transparent methodology and a reasonably large sample.

63/100 confidence
Extraction
95
Source Trust
50
Citation Chain
90
Independence
70
Methodology
35
Freshness
93
segwise.ai Primary Tier A
https://segwise.ai/blog/ltv-to-cac-ratio-gaming-apps-guide ↗
Confidence: 72/100 Vintage: 2026 Channel: Common Crawl
Source Article
Understanding the LTV to CAC Ratio in Gaming Apps: How to Define and Calculate It
Understanding the LTV to CAC Ratio in Gaming Apps: How to Define and Calculate It User acquisition (UA) in mobile gaming is a high-stakes game. Every marketing dollar needs to be stretched to its fullest potential, and each campaign must prove its worth. That’s where the LTV to CAC ratio comes in—a …
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Original Research
segwise.ai · Original study ↗

Qualitative research combining average quantitative values with expert numbers.

Methodology documented
Channelcommon_crawl
Plain Text
United States Startups: $0.70 cost per mille. Source: segwise.ai (2026). Via Lighthouse Intelligence -- https://lighthousedata.io/data/reddit-cost-per-mille-2026
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<blockquote cite="https://lighthousedata.io/data/reddit-cost-per-mille-2026" style="border-left:3px solid #2563eb;padding:12px 16px;margin:16px 0;font-family:system-ui,sans-serif;background:#f0f4ff;"><strong>$0.70</strong> -- cost per mille for United States Startups<br><small>Source: segwise.ai (2026) · <a href="https://lighthousedata.io/data/reddit-cost-per-mille-2026" target="_blank" rel="noopener">Lighthouse Intelligence</a></small></blockquote>
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