B
Evidence Grade B
Graded
accuracy verified by the review judge
Safe to Cite
Dated
28%
28% -- user base growth rate for India online gaming sector (2021)
The online gaming sector in India witnessed an average year-on-year user base growth of about 28%, especially during the COVID-19 lockdown.
- Described as an average growth rate especially during the COVID-19 lockdown
Attribution:
View source
Lighthouse Research Team
Last verified:
·
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Source verified
Evidence graded
Value
28%
Unit
Percentage
Data Vintage
2021
Entity
Evidence Quality
B
Strong, reliable evidence
Sourced from a well-regarded research firm or industry leader with transparent methodology and a reasonably large sample.
Single source - not yet corroborated
Score breakdown
Extraction
50
Source Trust
60
Citation Chain
20
Independence
30
Methodology
45
Freshness
95
Source
amlegals.com
Primary
Tier C
https://amlegals.com/white-paper/gaming-laws-part-i-online-gaming/ ↗
Source Article
ONLINE GAMING LAWS IN INDIA – GAMING LAWS PART I
Original Research
amlegals.com
· Original study ↗
Methodology
Year-on-year user base growth during COVID-19 lockdown; no named source
Methodology documented
Segmentation
Industrymarketing
Cite this stat
Plain Text
India online gaming sector: 28% user base growth rate. Source: amlegals.com (2021). Via Lighthouse Intelligence -- https://lighthousedata.io/data/india-online-gaming-user-growth-covid
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<blockquote cite="https://lighthousedata.io/data/india-online-gaming-user-growth-covid" style="border-left:3px solid #2563eb;padding:12px 16px;margin:16px 0;font-family:system-ui,sans-serif;background:#f0f4ff;"><strong>28%</strong> -- user base growth rate for India online gaming sector<br><small>Source: amlegals.com (2021) · <a href="https://lighthousedata.io/data/india-online-gaming-user-growth-covid" target="_blank" rel="noopener">Lighthouse Intelligence</a></small></blockquote>
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