B
Evidence Grade B
Graded
accuracy verified by the review judge
Safe to Cite
Dated
0.6%
0.6% -- domestic market share for Indian animation and gaming market (2012)
India holds a 0.6% domestic share of the worldwide animation and gaming market.
Attribution:
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Lighthouse Research Team
Last verified:
·
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Source verified
Evidence graded
Value
0.6%
Unit
Percentage
Data Vintage
2012
Entity
Evidence Quality
B
Strong, reliable evidence
Sourced from a well-regarded research firm or industry leader with transparent methodology and a reasonably large sample.
Single source - not yet corroborated
Score breakdown
Extraction
75
Source Trust
60
Citation Chain
20
Independence
30
Methodology
45
Freshness
95
Source
Deloitte Touche Tohmatsu
Primary
Tier B
http://www.medianewsline.com/indian-animation-industry-to-grow-at-22-by-2012/ ↗
Source Article
Indian animation industry to grow at 22% by 2012
Original Research
Deloitte Touche Tohmatsu
· Original study ↗
Methodology
Deloitte research report
Methodology documented
Segmentation
Industrymarketing
Cite this stat
Plain Text
Indian animation and gaming market: 0.6% domestic market share. Source: Deloitte Touche Tohmatsu (2012). Via Lighthouse Intelligence -- https://lighthousedata.io/data/india-domestic-share-animation-gaming
HTML Embed
<blockquote cite="https://lighthousedata.io/data/india-domestic-share-animation-gaming" style="border-left:3px solid #2563eb;padding:12px 16px;margin:16px 0;font-family:system-ui,sans-serif;background:#f0f4ff;"><strong>0.6%</strong> -- domestic market share for Indian animation and gaming market<br><small>Source: Deloitte Touche Tohmatsu (2012) · <a href="https://lighthousedata.io/data/india-domestic-share-animation-gaming" target="_blank" rel="noopener">Lighthouse Intelligence</a></small></blockquote>
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