B
Evidence Grade B
Graded
under review
Safe to Cite
Current
51%
51% -- app usage growth rate for health and fitness apps (2026)
Attribution:
View source
Lighthouse Research Team
Last verified:
·
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Source verified
Evidence graded
Value
51%
Unit
Percentage
Data Vintage
2026
Entity
Evidence Quality
B
Strong, reliable evidence
Sourced from a well-regarded research firm or industry leader with transparent methodology and a reasonably large sample.
Single source - not yet corroborated
Score breakdown
Extraction
50
Source Trust
60
Citation Chain
20
Independence
30
Methodology
45
Freshness
95
Source
anadea.info
Primary
Tier C
https://anadea.info/blog/sports-apps-turn-your-phone-into-a-personal-coach ↗
Source Article
Sports Apps: Turn Your Phone Into a Personal Coach
Original Research
anadea.info
· Original study ↗
Methodology
Cited statistics on time spent growth by app category; original source not identified
Methodology documented
Segmentation
Industrymarketing
Cite this stat
Plain Text
health and fitness apps: 51% app usage growth rate. Source: anadea.info (2026). Via Lighthouse Intelligence -- https://lighthousedata.io/data/health-fitness-app-usage-growth-51
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<blockquote cite="https://lighthousedata.io/data/health-fitness-app-usage-growth-51" style="border-left:3px solid #2563eb;padding:12px 16px;margin:16px 0;font-family:system-ui,sans-serif;background:#f0f4ff;"><strong>51%</strong> -- app usage growth rate for health and fitness apps<br><small>Source: anadea.info (2026) · <a href="https://lighthousedata.io/data/health-fitness-app-usage-growth-51" target="_blank" rel="noopener">Lighthouse Intelligence</a></small></blockquote>
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