B Evidence Grade B Graded accuracy verified by the review judge Safe to Cite Recent

30%

30% -- enterprise adoption rate for EU enterprises using immersive technologies (2025)

2025  · European Commission

Over 30% of EU enterprises use immersive technologies, including MR, to enhance productivity.

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Attribution: European Commission View source
Lighthouse Research Team
Last verified:  ·  How we verify data →
Source verified Evidence graded
Value
30%
Unit
Percentage
Data Vintage
2025
Entity
EU enterprises using immersive technologies
B
Strong, reliable evidence

Sourced from a well-regarded research firm or industry leader with transparent methodology and a reasonably large sample.

61/100 confidence

Single source - not yet corroborated

Extraction
50
Source Trust
60
Citation Chain
20
Independence
30
Methodology
45
Freshness
95
European Commission Primary Tier C
https://dimensionmarketresearch.com/report/mixed-reality-market/ ↗
Confidence: 48/100 Vintage: 2025 Channel: Deep Crawl
Source Article
Mixed Reality Market Size to Reach USD USD 132.7 Bn by 2034 | DMR
Market Overview The global mixed reality market is projected to grow from USD 8.7 billion in 2025 to USD 132.7 billion by 2034, registering a robust CAGR of 35.3%, driven by rising adoption of immersive technologies, advancements in AR/VR hardware, and expanding applications across industries such a…
Original Research
European Commission · Original study ↗

Attributed to European Commission Digital Economy and Society Index

Methodology documented
Industrymarketing
Plain Text
EU enterprises using immersive technologies: 30% enterprise adoption rate. Source: European Commission (2025). Via Lighthouse Intelligence -- https://lighthousedata.io/data/eu-enterprises-immersive-tech-adoption
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<blockquote cite="https://lighthousedata.io/data/eu-enterprises-immersive-tech-adoption" style="border-left:3px solid #2563eb;padding:12px 16px;margin:16px 0;font-family:system-ui,sans-serif;background:#f0f4ff;"><strong>30%</strong> -- enterprise adoption rate for EU enterprises using immersive technologies<br><small>Source: European Commission (2025) · <a href="https://lighthousedata.io/data/eu-enterprises-immersive-tech-adoption" target="_blank" rel="noopener">Lighthouse Intelligence</a></small></blockquote>
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