B Evidence Grade B Graded accuracy verified by the review judge Safe to Cite Dated

20,000,000

20,000,000 -- active members for Xbox LIVE (2009)

2009  · Microsoft

The Xbox LIVE community had grown to more than 20 million active members by May 2009.

  • more than 20 million
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Attribution: Microsoft View source
Lighthouse Research Team
Last verified:  ·  How we verify data →
Source verified Evidence graded
Value
20,000,000
Unit
Count
Data Vintage
2009
Entity
Xbox LIVE
B
Strong, reliable evidence

Sourced from a well-regarded research firm or industry leader with transparent methodology and a reasonably large sample.

61/100 confidence

Single source - not yet corroborated

Extraction
75
Source Trust
60
Citation Chain
20
Independence
30
Methodology
45
Freshness
95
Microsoft Primary Tier B
http://www.trenderresearch.com/profiles/blog/list?q=game ↗
Confidence: 53/100 Vintage: 2009 Channel: Common Crawl
Source Article
Trender Posts
Original Research
Microsoft · Original study ↗

Company announcement cited in blog post

Methodology documented
Industrymarketing
Plain Text
Xbox LIVE: 20,000,000 active members. Source: Microsoft (2009). Via Lighthouse Intelligence -- https://lighthousedata.io/data/xbox-live-active-members-20m
HTML Embed
<blockquote cite="https://lighthousedata.io/data/xbox-live-active-members-20m" style="border-left:3px solid #2563eb;padding:12px 16px;margin:16px 0;font-family:system-ui,sans-serif;background:#f0f4ff;"><strong>20,000,000</strong> -- active members for Xbox LIVE<br><small>Source: Microsoft (2009) · <a href="https://lighthousedata.io/data/xbox-live-active-members-20m" target="_blank" rel="noopener">Lighthouse Intelligence</a></small></blockquote>
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