B
Evidence Grade B
Graded
under review
Safe to Cite
Current
44%
44% -- share of gamers playing five or more times per week for Japanese male gamers (2026)
Attribution:
View source
Lighthouse Research Team
Last verified:
·
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Source verified
Evidence graded
Value
44%
Unit
Percentage
Data Vintage
2026
Entity
Evidence Quality
B
Strong, reliable evidence
Sourced from a well-regarded research firm or industry leader with transparent methodology and a reasonably large sample.
Single source - not yet corroborated
Score breakdown
Extraction
75
Source Trust
60
Citation Chain
20
Independence
30
Methodology
45
Freshness
95
Source
Newzoo
Primary
Tier B
https://allcorrectgames.com/insights/mobile-game-market-index/japan/ ↗
Source Article
The Japanese Gaming Market
Original Research
Newzoo
· Original study ↗
Methodology
Cited from Newzoo
Methodology documented
Segmentation
Industrymarketing
Cite this stat
Plain Text
Japanese male gamers: 44% share of gamers playing five or more times per week. Source: Newzoo (2026). Via Lighthouse Intelligence -- https://lighthousedata.io/data/japan-male-gamers-frequency
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<blockquote cite="https://lighthousedata.io/data/japan-male-gamers-frequency" style="border-left:3px solid #2563eb;padding:12px 16px;margin:16px 0;font-family:system-ui,sans-serif;background:#f0f4ff;"><strong>44%</strong> -- share of gamers playing five or more times per week for Japanese male gamers<br><small>Source: Newzoo (2026) · <a href="https://lighthousedata.io/data/japan-male-gamers-frequency" target="_blank" rel="noopener">Lighthouse Intelligence</a></small></blockquote>
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