B Evidence Grade B Graded under review Safe to Cite Current

44%

44% -- share of gamers playing five or more times per week for Japanese male gamers (2026)

2026  · Newzoo

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Attribution: Newzoo View source
Lighthouse Research Team
Last verified:  ·  How we verify data →
Source verified Evidence graded
Value
44%
Unit
Percentage
Data Vintage
2026
Entity
Japanese male gamers
B
Strong, reliable evidence

Sourced from a well-regarded research firm or industry leader with transparent methodology and a reasonably large sample.

61/100 confidence

Single source - not yet corroborated

Extraction
75
Source Trust
60
Citation Chain
20
Independence
30
Methodology
45
Freshness
95
Newzoo Primary Tier B
https://allcorrectgames.com/insights/mobile-game-market-index/japan/ ↗
Confidence: 53/100 Vintage: 2026 Channel: Common Crawl
Source Article
The Japanese Gaming Market
Original Research
Newzoo · Original study ↗

Cited from Newzoo

Methodology documented
Industrymarketing
Plain Text
Japanese male gamers: 44% share of gamers playing five or more times per week. Source: Newzoo (2026). Via Lighthouse Intelligence -- https://lighthousedata.io/data/japan-male-gamers-frequency
HTML Embed
<blockquote cite="https://lighthousedata.io/data/japan-male-gamers-frequency" style="border-left:3px solid #2563eb;padding:12px 16px;margin:16px 0;font-family:system-ui,sans-serif;background:#f0f4ff;"><strong>44%</strong> -- share of gamers playing five or more times per week for Japanese male gamers<br><small>Source: Newzoo (2026) · <a href="https://lighthousedata.io/data/japan-male-gamers-frequency" target="_blank" rel="noopener">Lighthouse Intelligence</a></small></blockquote>
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