B
Evidence Grade B
Graded
under review
Safe to Cite
Current
25%
25% -- brand loyalty uplift for brands using immersive experiences (2026)
Attribution:
View source
Lighthouse Research Team
Last verified:
·
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Source verified
Evidence graded
Value
25%
Unit
Percentage
Data Vintage
2026
Entity
Evidence Quality
B
Strong, reliable evidence
Sourced from a well-regarded research firm or industry leader with transparent methodology and a reasonably large sample.
Single source - not yet corroborated
Score breakdown
Extraction
50
Source Trust
60
Citation Chain
20
Independence
30
Methodology
45
Freshness
95
Source
aqaba.digital
Primary
Tier C
https://aqaba.digital/metaverse-marketing-strategies/ ↗
Source Article
Metaverse Marketing Strategies That Your Agency Needs
Original Research
aqaba.digital
· Original study ↗
Methodology
Blog article citing unnamed studies
Methodology documented
Segmentation
Industrymarketing
Cite this stat
Plain Text
brands using immersive experiences: 25% brand loyalty uplift. Source: aqaba.digital (2026). Via Lighthouse Intelligence -- https://lighthousedata.io/data/immersive-experience-brand-loyalty-25pct
HTML Embed
<blockquote cite="https://lighthousedata.io/data/immersive-experience-brand-loyalty-25pct" style="border-left:3px solid #2563eb;padding:12px 16px;margin:16px 0;font-family:system-ui,sans-serif;background:#f0f4ff;"><strong>25%</strong> -- brand loyalty uplift for brands using immersive experiences<br><small>Source: aqaba.digital (2026) · <a href="https://lighthousedata.io/data/immersive-experience-brand-loyalty-25pct" target="_blank" rel="noopener">Lighthouse Intelligence</a></small></blockquote>
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