B Evidence Grade B Graded accuracy verified by the review judge Safe to Cite Current

25%

25% -- share of people spending 1hr daily in vr for global consumers (2026 (forecast))

2026 (forecast)  · Gartner

By 2026, 25% of people are projected to spend at least one hour per day in virtual reality according to Gartner.

  • forecasted metric
Cite this stat Share How we verify
Attribution: Gartner View source
Lighthouse Research Team
Last verified:  ·  How we verify data →
Source verified Evidence graded
Value
25%
Unit
Percentage
Data Vintage
2026 (forecast)
Entity
global consumers
B
Strong, reliable evidence

Sourced from a well-regarded research firm or industry leader with transparent methodology and a reasonably large sample.

60/100 confidence

Single source - not yet corroborated

Extraction
75
Source Trust
60
Citation Chain
20
Independence
30
Methodology
45
Freshness
95
Gartner Primary Tier B
https://centricconsulting.com/blog/i-experimented-with-virtual-reality-heres-what-leaders-need-to-kn… ↗
Confidence: 53/100 Vintage: 2026 (forecast) Channel: Wayback
Source Article
I Experimented With Virtual Reality. Here’s What Leaders Need to Know.
In this segment of “Office Optional with Larry English,” Larry shares his experience with virtual reality. According to Gartner, by 2026, 25 percent of people will spend one hour per day or more in virtual reality, and nearly one-third of businesses will offer products or services for the metaverse.…
Original Research
Gartner · Original study ↗

Gartner forecast cited by Centric Consulting

Methodology documented
Industrymarketing
Plain Text
global consumers: 25% share of people spending 1hr daily in vr. Source: Gartner (2026 (forecast)). Via Lighthouse Intelligence -- https://lighthousedata.io/data/gartner-vr-hour-daily-2026
HTML Embed
<blockquote cite="https://lighthousedata.io/data/gartner-vr-hour-daily-2026" style="border-left:3px solid #2563eb;padding:12px 16px;margin:16px 0;font-family:system-ui,sans-serif;background:#f0f4ff;"><strong>25%</strong> -- share of people spending 1hr daily in vr for global consumers<br><small>Source: Gartner (2026 (forecast)) · <a href="https://lighthousedata.io/data/gartner-vr-hour-daily-2026" target="_blank" rel="noopener">Lighthouse Intelligence</a></small></blockquote>
Share
Share on X Share on LinkedIn

Use this data in your work

Copy the citation, embed the widget, or explore thousands more verified marketing statistics -- all free.

Copy citation Explore similar stats →