B
Evidence Grade B
Graded
accuracy verified by the review judge
Safe to Cite
Dated
$325,000,000
$325,000,000 -- industry revenue for global esports industry (2015)
The esports industry generated $325 million in total revenue in 2015.
Lighthouse Research Team
Last verified:
·
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Evidence graded
Value
$325,000,000
Unit
Currency Usd
Data Vintage
2015
Entity
Geography
Global
Evidence Quality
B
Strong, reliable evidence
Sourced from a well-regarded research firm or industry leader with transparent methodology and a reasonably large sample.
Single source - not yet corroborated
Score breakdown
Extraction
75
Source Trust
60
Citation Chain
20
Independence
30
Methodology
45
Freshness
95
Source
Source Article
Esports: How Brands Can Capitalize on the Gaming Phenomenon
Esports: How Brands Can Capitalize on the Gaming Phenomenon
Thursday, May 17, 2018
Marketing
Esports: How Brands Can Capitalize on the Gaming Phenomenon
As home to some of the nation’s largest sports franchises, the City of Arlington has long been proclaimed as the sports capitol of the world. And w…
Methodology
Cited in agency blog; original source not stated
Methodology documented
Segmentation
IndustryMedia
RegionGlobal
Channelcontent
Cite this stat
Plain Text
global esports industry: $325,000,000 industry revenue. Source: (2015). Via Lighthouse Intelligence -- https://lighthousedata.io/data/esports-industry-revenue-2015
HTML Embed
<blockquote cite="https://lighthousedata.io/data/esports-industry-revenue-2015" style="border-left:3px solid #2563eb;padding:12px 16px;margin:16px 0;font-family:system-ui,sans-serif;background:#f0f4ff;"><strong>$325,000,000</strong> -- industry revenue for global esports industry<br><small>Source: (2015) · <a href="https://lighthousedata.io/data/esports-industry-revenue-2015" target="_blank" rel="noopener">Lighthouse Intelligence</a></small></blockquote>
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