B Evidence Grade B Graded accuracy verified by the review judge Safe to Cite Dated

$325,000,000

$325,000,000 -- industry revenue for global esports industry (2015)

2015

The esports industry generated $325 million in total revenue in 2015.

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Lighthouse Research Team
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Evidence graded
Value
$325,000,000
Unit
Currency Usd
Data Vintage
2015
Entity
global esports industry
Geography
Global
B
Strong, reliable evidence

Sourced from a well-regarded research firm or industry leader with transparent methodology and a reasonably large sample.

61/100 confidence

Single source - not yet corroborated

Extraction
75
Source Trust
60
Citation Chain
20
Independence
30
Methodology
45
Freshness
95
Source Article
Esports: How Brands Can Capitalize on the Gaming Phenomenon
Esports: How Brands Can Capitalize on the Gaming Phenomenon Thursday, May 17, 2018 Marketing Esports: How Brands Can Capitalize on the Gaming Phenomenon As home to some of the nation’s largest sports franchises, the City of Arlington has long been proclaimed as the sports capitol of the world. And w…

Cited in agency blog; original source not stated

Methodology documented
IndustryMedia RegionGlobal Channelcontent
Plain Text
global esports industry: $325,000,000 industry revenue. Source: (2015). Via Lighthouse Intelligence -- https://lighthousedata.io/data/esports-industry-revenue-2015
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<blockquote cite="https://lighthousedata.io/data/esports-industry-revenue-2015" style="border-left:3px solid #2563eb;padding:12px 16px;margin:16px 0;font-family:system-ui,sans-serif;background:#f0f4ff;"><strong>$325,000,000</strong> -- industry revenue for global esports industry<br><small>Source:  (2015) · <a href="https://lighthousedata.io/data/esports-industry-revenue-2015" target="_blank" rel="noopener">Lighthouse Intelligence</a></small></blockquote>
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