B
Evidence Grade B
Graded
under review
Safe to Cite
Dated
300,000,000
300,000,000 -- online gamers for China online gaming (2011)
Attribution:
View source
Lighthouse Research Team
Last verified:
·
How we verify data →
Source verified
Evidence graded
Value
300,000,000
Unit
Count
Data Vintage
2011
Entity
Geography
APAC
Evidence Quality
B
Strong, reliable evidence
Sourced from a well-regarded research firm or industry leader with transparent methodology and a reasonably large sample.
Single source - not yet corroborated
Score breakdown
Extraction
75
Source Trust
60
Citation Chain
20
Independence
30
Methodology
45
Freshness
95
Source
Global Times
Primary
Tier B
http://www.tamaleaver.net/2011/07/12/digital-culture-links-july-12th-2011/ ↗
Source Article
Digital Culture Links: July 12th 2011
Original Research
Global Times
· Original study ↗
Methodology
Reported by Global Times via linked article
Methodology documented
Segmentation
IndustryGaming
RegionAPAC
Cite this stat
Plain Text
China online gaming: 300,000,000 online gamers. Source: Global Times (2011). Via Lighthouse Intelligence -- https://lighthousedata.io/data/china-online-gamers-300m-2011
HTML Embed
<blockquote cite="https://lighthousedata.io/data/china-online-gamers-300m-2011" style="border-left:3px solid #2563eb;padding:12px 16px;margin:16px 0;font-family:system-ui,sans-serif;background:#f0f4ff;"><strong>300,000,000</strong> -- online gamers for China online gaming<br><small>Source: Global Times (2011) · <a href="https://lighthousedata.io/data/china-online-gamers-300m-2011" target="_blank" rel="noopener">Lighthouse Intelligence</a></small></blockquote>
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