B Evidence Grade B Graded accuracy verified by the review judge Safe to Cite Current

24%

24% -- children encouraged to leave game to continue conversation for Australian parents of children playing chat-enabled online games (2026)

2026  · n=1,000  · Norton (Gen)

24% of Australian parents with a child who plays chat-enabled online games report their child has been encouraged to leave the game and continue the conversation elsewhere.

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Attribution: Norton (Gen) View source
Lighthouse Research Team
Last verified:  ·  How we verify data →
Source verified Evidence graded
Value
24%
Unit
Percentage
Data Vintage
2026
Entity
Australian parents of children playing chat-enabled online games
Sample Size
1,000
B
Strong, reliable evidence

Sourced from a well-regarded research firm or industry leader with transparent methodology and a reasonably large sample.

61/100 confidence

Single source - not yet corroborated

Extraction
95
Source Trust
60
Citation Chain
20
Independence
30
Methodology
45
Freshness
95
Norton (Gen) Primary Tier A
https://au.norton.com/blog/family-safety/teaching-kids-ai-literacy ↗
Confidence: 57/100 Vintage: 2026 Channel: Common Crawl
Source Article
The Bots & The Bees: Teaching kids AI literacy
Original Research
Norton (Gen) · Original study ↗

Conditional subgroup from online survey by Dynata, 22 May–19 June 2026; 1,000 Australian adults

Methodology documented
Industrymarketing
Plain Text
Australian parents of children playing chat-enabled online games: 24% children encouraged to leave game to continue conversation. Source: Norton (Gen) (2026). Via Lighthouse Intelligence -- https://lighthousedata.io/data/au-gaming-child-encouraged-off-platform-2026
HTML Embed
<blockquote cite="https://lighthousedata.io/data/au-gaming-child-encouraged-off-platform-2026" style="border-left:3px solid #2563eb;padding:12px 16px;margin:16px 0;font-family:system-ui,sans-serif;background:#f0f4ff;"><strong>24%</strong> -- children encouraged to leave game to continue conversation for Australian parents of children playing chat-enabled online games<br><small>Source: Norton (Gen) (2026) · <a href="https://lighthousedata.io/data/au-gaming-child-encouraged-off-platform-2026" target="_blank" rel="noopener">Lighthouse Intelligence</a></small></blockquote>
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